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Gambling, noir detectives, and urinating robots: Warframe's long-awaited Tau update is unlike anything I could possibly have predicted

Gambling, noir detectives, and urinating robots: Warframe's long-awaited Tau update is unlike anything I could possibly have predicted
Image: techradar.com
  • Warframe's upcoming Tau update was showcased today at TennoCon in London, Ontario
  • The update will take the game in a bold new direction, introducing a noir detective story
  • A smaller Fall update is scheduled before Tau lands later this year

So, it's finally happening: Warframe is going to the Tau system later this year, in a hotly anticipated major update that has been repeatedly teased for years.

Having just watched the reveal live at TennoCon 2026, I have to say... any predictions I had about this update could not have been more wrong.

Last year's The Old Peace update gave us a glimpse of Tau's distant past, showing glittering orbital academies and futuristic humans living in harmony with the robotic Sentient race. As it turns out, the 'present-day' Tau is absolutely nothing like that.

Screenshot of Warframe's Tau update, showing the undercity slums of Fornax.

The undercity of Fornax is a grim, addiction-wracked settting. (Image credit: Digital Extremes)

Instead, today's event introduced us to a grimy neo-noir dystopia, a Sentient city named Fornax inside a gigantic ring-shaped superstructure orbiting one of Tau's dead worlds. The live demo at TennoCon is seen through the eyes of a new upcoming warframe, Brysko, who is so obviously a frameified version of Blade Runner protagonist Rick Deckard that it almost borders on parody, right down to his long jacket and beefy signature pistol. Oh, and did I mention that he's voiced by Matt Mercer?

Dark city

The narrative of the new update leaps between plotlines at a breakneck pace (as has become common for Warframe's frankly wild storytelling), first showing us flashbacks featuring the Lotus and the player characters finally figuring out how to get to Tau. Meanwhile, sometimes-hero-sometimes-villain Albrecht Entrati is already in Tau, sending Brysko on an investigation into Fornax's seedy underworld in a story that clearly draws heavy inspiration from 40s noir detective films.

Fornax is not a great place to live. It evokes Blade Runner's rain-soaked Los Angeles or Cyberpunk 2077's Night City, blended with the crumbling architecture and utter hopelessness of Warhammer 40,000's multi-layered hive cities. "Addiction is the theme of this update," said Warframe Creative Director Rebecca Ford at the press preview event I attended on Thursday night, and that's immediately evident in the city's inhabitants.

Screenshot of Warframe's Tau update, showing Brysko meeting with the Sentient singer in the Hunra's Nest.

Tau introduces a whole new cast of characters in Brysko's detective storyline. (Image credit: Digital Extremes)

Brysko himself chain-smokes cigars, the undercity slums are filled with drug-addled Sentients begging for scraps and pissing in the streets (yes, these robots can urinate... no, developer Digital Extremes did not explain how or why), and a large part of the live demo focuses on a casino seemingly run by presumed-dead Sentient character Adis, all grown up and now a cold, calculating mob boss named 'the Hunra'.

The neo-noir stylings extend here, too. Unlike most of the playable warframes in game (or the mutated human protoframes), Brysko is what Ford calls a "chimeraframe" - in other words, a frame who retains his own personality and individuality. He narrates his investigation in classic jaded detective fashion, and seemingly has an ongoing romance with a Sentient blues singer who performs in the Hunra's club.

A twisting tale

In true Warframe fashion, it's a staggeringly unusual twist for the overarching story. This is a game where you don't reach the character creation screen until after at least a dozen hours of gameplay; the plot dances between genres, a space opera one minute and a 1990s time-travel adventure the next. It's dipped its toes into cosmic horror, military shooters, and tales of anticapitalist rebellion.

Screenshot of Warframe's Tau update, showing the Lotus facing off against an army of Sentients.

Yes, we're getting playable Lotus before GTA 6. (Image credit: Digital Extremes)

Swordfights, gunfights, ghost pirates, hoverboards, cats, mechs, and worlds to explore inside children's fantasy storybooks. Perhaps it was inevitable that Digital Extremes might eventually settle on a dark detective thriller in its writing team's roving adventure through the annals of genre fiction. But I certainly didn't see it coming, and I'd be amazed if anyone else did too.

A small slice of the TennoCon live demo showed the arrival of one of the Vessels: titanic bio-mechanical humanoids built for the coming war against Warframe's big bad, but until now left inert in the old labs beneath the surface of Deimos. We briefly saw a customization screen that let you choose a body type and tweak the colors of the Vessel, implying that we'll probably be playing as one directly in the near future, but the context for this has largely been left unanswered thus far.

New stars, new worlds

Setting aside the bizarre new narrative direction for a moment, let's break down what we can actually expect from the Tau update when it drops in late 2026.

As many fans have hoped, it looks like the Tau system will contain its own new star chart to navigate (essentially the 'world map' of Warframe), separate from the Origin System chart that currently forms the basis for the game's setting. Ford confirmed that players will be able to move between the two systems at will once Tau is unlocked, adding: "This is just growth - we're not replacing anything." I have to wonder if this particular statement was prompted by a certain other sci-fi live-service game and its controversial habit of routinely hacking out older content...

Screenshot of Warframe's Tau update, showing the Tau binary star system and surrounding planets.

The Tau system brings multiple new worlds to explore, but only two regions will be available this year. (Image credit: Digital Extremes)

At launch, Tau will feature two explorable planets, with the megacity of Fornax being one of them. Fornax itself will be broken into three 'hubs', the first of which is the casino setting shown in the live demo. From there, Digital Extremes has plans to further flesh out the system in future updates; one part of the demo shows at least three other planets in orbit around Tau's binary suns, one of which appears to have been shattered by some ancient conflict.

Different challenges

Gameplay-wise, it's largely the same fast-paced parkour-combat Warframe fans have come to love, just expanded. The demo showcases multiple new Sentient enemy types, new guns, a grappling hook mechanic, and a boss fight against a fantastically designed pair of Sentient twins who can amalgamate their bodies into a single large monster.

There are some spins on the usual formula coming too, though, specifically to reflect the wildly different setting of Tau. Gone is the Steel Path, Warframe's 'hard mode' overseen by mentor character Teshin - instead, a new endgame difficulty will be implemented for missions in Tau, with the Steel Path's Acolyte minibosses also replaced by something Digital Extremes was not yet ready to reveal.

Screenshot of Warframe's Tau update, showing Brysko playing cards against the Hunra.

Tau makes liberal use of Warframe's Mature rating, with more swearing and the introduction of gambling minigames. (Image credit: Digital Extremes)

Ford also teased at least one new mode with "a twist on the core Warframe mission structure, to make it feel more fresh." Oh, and you can gamble via a selection of minigames in the Hunra's club, with Ford immediately comparing it to Final Fantasy VII's beloved Gold Saucer amusement park.

And that's about everything we know so far. The Tau update is slated for late 2026 (most likely December, from the cadence of major updates), with a smaller content drop - named 'Iceblade of Narin' - coming in the Fall. I'll wrap it up here, but needless to say, I'm very excited now.

This is a preview from the original publisher. Continue reading at the source:

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